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Gameplay Programmer

With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that broug

Job Full source details
Larian Warsaw Source published Sep 20, 2026 Verified 7 hours ago
✓ 100% verification score · Source: Larian (lever) · Always confirm final requirements on the original source.
Complete source information imported The available role or programme description, requirements, benefits and source facts were imported from the public official endpoint and formatted for reading.
EmploymentFull -time

Overview

With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that broug

Full job description

With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Gameplay Programmer to join the team and help us in crafting the high calibre games our fans have come to expect.

Work on all aspects of systems of the game: engine features, gameplay, UI, audio, animation, scripting, tools.

Work closely together with the other departments to implement the needed game components;

Work together with almost all content creators to deliver required features;

Write robust, maintainable auto-testable code in TDD fashion;

Be an active participant in the design and production of the game — technical side of the creative team and first line of feedback;

Help scope features and advise on best ways to implement them;

Work within an international team on a daily basis, spread between multiple studios across the world.

4+ years experience in C++;

Excellent feel for RPG systems and gameplay in general;

Experience with commercial proprietary engines;

Open-minded, willing to experiment and iterate over a specific feature;

Concepts as state machines, pathfinding, AI routines should be second nature;

Ability to think like a designer to create compelling and fun game play;

Can easily communicate in English;

You are a team player and willing to take responsibility;

Passion for making and playing great games;

Excellent software design and problem-solving skills;

Excellent software debugging skills.

Excellent architectural skills. Designing many parallel and gameplay systems is not a problem for you;

Game development experience.

This is a full-time, on-site role, requiring your presence in the office to support collaboration and creativity.

Bachelor’s degree in computer science or software engineering;

Experience with machine learning algorithms;

Experience with TDD and ECS;

Background in RPGs;

Shipped game/console titles.

An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel

An open, collaborative environment where ideas are welcome and encouraged

A managerial team consisting of highly experienced game developers at the top of their fields

Sharing hobbies and passions with like-minded colleagues

Inclusive environment with many activities organized by the studios or the employees

Commitment to making the best game possible for the fans, including listening to community feedback

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