Overview
With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games As we move on to new projects, the studio that brough
Full job description
With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Lead Sound Designer to join the team and help us in crafting the high calibre games our fans have come to expect.
Execute the Creative Sound Design Vision Lead, support and train the Sound Design Team Distribute tasks to the Sound Design Team Review and sign-off tasks for the Sound Design Team Support to develop the Creative Sound Design Vision Manage the collaboration with our outsourcing partners Collaborate closely with and report to the Head of Audio Collaborate closely with the Audio Leadership team Communicate with Stakeholders, Producers and Feature Teams
Full project loop as a Senior Sound Designer or Sound Design Lead on a AAA title, ideally in medium/large teams Lead experience within Sound Design teams Proficiency in Jira Proficient in building up, maintaining and delivering a Sound Design Vision Solid understanding of the Game Audio pipeline from Asset to Soundscape Profound mastering of Wwise Profound general audio production knowledge: how assets are created, mixed and mastered
Worked on an RPG Proficient knowledge of Foley and Field recordings Good understanding of script systems to create customized scalable automated solutions Basic knowledge in programming (C# / C++)
An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel An open, collaborative environment where ideas are welcome and encouraged A managerial team consisting of highly experienced game developers at the top of their fields Sharing hobbies and passions with like-minded colleagues Inclusive environment with many activities organized by the studios or the employees Commitment to making the best game possible for the fans, including listening to community feedback
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