Overview
Contribute to the design and development of multiple levels from concept through final polish. Use Unreal as well as proprietary tools to create and debug levels. Be accountable for the design quality and player experience of assigned levels. Regularly collaborate with other level designers, technical designers, and artists. Serve as a collaborator and point of contact for partner teams, including Cinematics, Visual Effects, Audio, and Engineering. Use the Unreal tools to implement memorable challenges, combat, objectives, and scripted events. Participate in feedback and review sessions, contributing constructive input on your work and that of teammates. Regularly present work progress, incorporate feedback, and iterate on designs. Create and maintain design documentation. Bachelor's Degree in Computer Science, Art, Writing, Behavioral Science, Data Science, Game Design, or related field
Full job description
Full Job Description
Contribute to the design and development of multiple levels from concept through final polish. Use Unreal as well as proprietary tools to create and debug levels. Be accountable for the design quality and player experience of assigned levels. Regularly collaborate with other level designers, technical designers, and artists. Serve as a collaborator and point of contact for partner teams, including Cinematics, Visual Effects, Audio, and Engineering. Use the Unreal tools to implement memorable challenges, combat, objectives, and scripted events. Participate in feedback and review sessions, contributing constructive input on your work and that of teammates. Regularly present work progress, incorporate feedback, and iterate on designs. Create and maintain design documentation. Bachelor's Degree in Computer Science, Art, Writing, Behavioral Science, Data Science, Game Design, or related field AND 2+ years' experience in game development and design, systems design, content production, or related field. OR equivalent experience. 5+ years' experience in level design for games. Shipped at least 1 AAA game. Understanding of level design principles, technical constraints, and narrative integration. Experience implementing and leveraging gameplay systems within level design. Experience working collaboratively in a cross-discipline development environment.
Tips for this job
Practical JobOpportunity guidance. These tips do not replace official rules or create new eligibility requirements.
- Tailor the CV and application to the responsibilities and required skills stated on the official employer page.
- Use concrete evidence of relevant work, projects and measurable results rather than generic claims.
- Confirm location, work authorization, remote restrictions and sponsorship terms before applying.
- Apply through the original employer or official recruitment destination shown on this page.
Verification notes
Verified from public schema.org JobPosting structured data on the official source page. The complete published description, responsibilities, requirements and benefits were normalized when present; unstated facts were not inferred.
JobOpportunity is the discovery and verification layer. Confirm eligibility, dates, salary/funding and application instructions on the original source before submitting anything.
Apply through JobOpportunity →Browse current JobOpportunity listings from Microsoft Careers →