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Senior AI Designer - Blight: Survival | Concepteur·rice IA Sénior·e - Blight: Survival

Blight: Survival is a cooperative action-horror game set in a brutal medieval world.

Job Full source details
Bhvr Montreal, Montreal, QC Source published Sep 24, 2026 Verified 3 days ago
✓ 100% verification score · Source: Bhvr (lever) · Always confirm final requirements on the original source.
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EmploymentPermanent Full-Time | Permanent temps-plein

Overview

Blight: Survival is a cooperative action-horror game set in a brutal medieval world.

Full job description

Blight: Survival is a cooperative action-horror game set in a brutal medieval world.

Face monstrous foes in visceral 3rd person combat as your journey through beautifully decaying lands where every encounter is a tense battle for survival.

As Senior AI Designer, you’ll be at the heart of shaping the game's AI systems, enemy archetype designs and memorable combat encounters. Working closely with the Senior Design Director, the Senior Combat Designer and cross-disciplinary teams, you’ll take features from concept to final implementation, crafting compelling and challenging AI behaviours that align with the game's vision.

Provide relevant design intentions and implementation for AI-focused features. Create high-quality gameplay that stays within the confines of the direction. Design and implement enemy variations that support the core gameplay pillars. Create, update and maintain relevant design documentation. Test features in both Live and QA environments.

Minimum of 8 years of experience in game design within the video game industry. Proven experience shipping at least one title as an AI Game Designer. Experience with melee and combat-focused games is a plus. Experience developing multiplayer games is a plus. Familiarity with Unreal Engine is a plus.

Fournir des intentions de design pertinentes et assurer l’implémentation des fonctionnalités centrées sur l’IA; Créer un gameplay de haute qualité conforme à la direction artistique et technique; Concevoir et implémenter des variations d’ennemis qui soutiennent les piliers du gameplay; Créer, mettre à jour et maintenir la documentation de design; Tester les fonctionnalités en environnement Live et QA.

Minimum de 8 ans d’expérience en conception de jeu dans l’industrie du jeu vidéo; Expérience avérée dans la livraison d’au moins un titre en tant que concepteur·rice de jeu spécialisé en IA; Une expérience sur des jeux axés sur le combat et en melee est un atout; Une expérience dans le développement de jeux multijoueurs est un atout; Une bonne connaissance d’Unreal Engine est un atout.

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