Source-listed Internship

Environment Artist - Internship

With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that broug

Internship Source description available
Larian Source published Oct 15, 2026 Source retrieved Oct 17, 2026
Source: Larian (lever) · A retrieval date records when our system last obtained the source record. It does not guarantee the vacancy is still open or that every detail has been independently checked.
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Overview

With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that broug

Complete internship details

With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Environment Artist intern to join the team and help us in crafting the high caliber games our fans have come to expect.

Creating the ingame assets following the guidelines, with or without concept art. (assets involved: Trees, rocks, vegetation, props, furniture, houses, castles, weapons,…) Creating and Baking Highpoly models, created in 3DS max or Maya / Z-brush and texturing them in substance painter (or equivalent 3D and 2D programs). Both organic and hard surface. Work together with the other departments to supply the designers’ needs and streamline the tools and processes.

Able to produce interesting looking assets within different styles, depending on the project, even when there is no concept art available. Good communication skills, able to work in a team and take creative input. Excellent feeling for shape, colour, lighting and composition. Both at Object level as at Scene level. Basic knowledge in creating modular set pieces like walls, stairs, houses, etc..

Work within an international Larian Studios team, spread between Belgium, Canada, Ireland and Russia. Inheritance of a totally awesome, multidisciplinary and crazy talented team to grow with.

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